Parsons Brinckerhoff
Worldwide LocationsContact PBLegal NoticeSite MapHome
PB Websites search Advanced Search
MarketsServicesAbout UsPeople and CareersNews and EventsResearch LibraryProjects
PB Network Email This Page
Go To Other Issues | Contact PB Network | Print This Article 
<< Go To Previous Article | Table Of Contents | Go To Next Article >>
Making Better Communities Through Contextual Infrastructure Planning
March 2001 • Issue No. 49 • Volume XVI • Number 1
Contextual Infrastructure Planning and Design
Lighting Visualization
By Paul Lutkevich, Boston, Massachusetts 1-617-426-7330 lutkevich@pbworld.com and Brian DiStasio, 1-617-960-4874, distasio@pbworld.com
Getting the proper effects from a lighting system has always been a challenge. Explaining to your client what those effects will be and seeing if they are what the clients want can be an ever greater challenge. The best way to do so has always been with pictures .


Figure 1: Highmast Lighting Model

Figure 2: Wireframe Model

Figure 3: Model with features and textures

Figure 4: Rail station daylight model (left) and nightlight model (right)

Figure 5: Model of transit station

Figure 6: Models of highway project showing a view of light trespass (left), a driver's view (middle), and the view from an abutter (bottom).

Lighting is often a very subjective art. Even when the designer knows how a lighting system will interact with an environment, it often remains difficult to explain to a client how shadowing will affect the structural surfaces, how bright the system will appear, or how one area will look relative to another. Even if the effects could be explained completely, other people might not be able to fully visualize the end product and know whether it is in line with their expectations.

In the past, we built physical models of structures and sites to see how the lighting will look in context. These models were often incomplete and lacked the ability to fully illustrate both the visual and luminous design intent. We are now working with computer generated lighting models that are proving to be great presentation tools and a powerful and critical part of the design process.

The Process

Most project models we are working on, whether an interior or exterior, are at least partially built in 3D. This type of modeling is becoming the norm now that we have new design software that facilitates the construction of these virtual project environments. It is a natural extension to integrate the lighting design into these models.

Using 3D AutoCAD files and a visualization software called "Lightscape," we are performing this integration with promising results. Lightscape allows fixture specific photometric files to be added to a CAD model, then calculates their impact on varying surfaces and textures. Because the entire space is calculated in the process, we are able to check both luminance and illuminance values throughout the model, yielding both contract required calculations and good presentation materials (Figure 1).

Even when no 3D model exists, one can be developed relatively easily. For example, the process to develop a roadway model begins with the 2D design files. Using Autodesk's Land Development Desktop software (formerly known as Softdesk Civil) begin defining the horizontal and vertical alignments. Combining the two will give you a 3D roadway alignment. For the roadway surface generation you can utilize the typical roadway sections, defining them as templates that, when extruded along your 3D alignment, will place points at critical locations (roadway centerline, edge of pavement, superelevations) in the model.

This point database is then used to create the roadway surface by connecting the points with a network of triangulated 3-D faces. Existing ground surfaces can be created in a similar procedure using electronic survey point files. Combining the two surfaces will give you a 3-D wire frame model of the project (Figure 2). Additional features such as buildings, barriers, bridges, light poles and vehicles are created using AutoCAD's solid modeling applications (Figure 3).

The Interior

The design of interior spaces, particularly those with significant areas of glass, can benefit from modeling. Lightscape can provide both the daylighting calculations that are critical to developing appropriate energy management strategies and the nighttime calculations when the artificial lighting is turned on (Figure 4).

Another benefit of modeling the lighting system is the ability to readily try options. Fixture elements like lamps and colored filters can be changed easily and evaluated visually. Custom built lighting elements integrated into the architecture can also be evaluated. For an underground transit station in Boston we evaluated the use of bare fluorescent strips built into various coves and recesses of the structure. We were able to calculate the resultant light levels and could see the shadow patterns on elements in the station (Figure 5).

The Exterior

Exterior spaces have often been ignored when it comes to lighting modeling and visualization. With the increased concern about light trespass and the general public opinion that poor lighting can ruin the nighttime visual environment, we need better means to evaluate and represent proposed lighting designs.

We have always had numerical criteria to evaluate designs and assess the overall performance of a system. Horizontal calculation grids can be placed on a road or plaza to determine the adequacy of visual performance and vertical grids can be placed along the edge of a project to calculate the amount of light trespass. Unfortunately these numbers are confusing to most members of community groups and seldom answer the question of what the project will look like. Modeling of a project, whether a road or a site, helps answer these questions for both designers and the general public. A typical design would include images of the project from an observer's position within the illuminated area, an image showing relative light trespass, and a view from points of concern, possibly an adjacent property, as illustrated in Figure 6.

Summary

Lighting visualization is a useful and powerful design tool that should be considered for any project where lighting is an important issue or where bad lighting can create other issues.

Paul Lutkevich is a Senior Supervising Engineer with PB's Boston office. He has 18 years of experience in lighting and electrical design. Paul is a member of the Illuminating Engineering Society, Commission Internationale De L'Eclairage (International Commission on Illumination), and the Designer's Lighting Forum.

Brian DiStasio is the Lead 3D Designer for PB's Boston office. He has more than 12 years experience in AutoCAD 3D and Softdesk. Brian has worked on small to large scale interior and exterior models, some as large as a square kilometer.
<< Go To Previous Article | Table Of Contents | Go To Next Article >>
Go To Other Issues | Contact PB Network | Print This Article 
Markets  |  Services  |  About Us  |  People + Careers  |  News + Events  |  Research Library  |  Projects
Worldwide Locations  |  Contact PB  |  Legal Notice  |  Site Map  |  Home
© Parsons Brinckerhoff